![]() ![]() Which was also part of my brief tweaking session for smaller fps drops. For older and slow systems, this can prevent FPS drops and crashes. This gives ARK: Survival Evolved a higher priority for the RAM and CPU. Yes, since you say, then most likely now -norhithread really does not work, and obviously the "problem" was in the -sm4 parameter, which I successfully configured, got used to the visual and successfully and simply forgot In fact, I tuned these parameters according to the advice from the videos, and this was about few months ago, and a little later I abandoned the game - so I forgot exactly what each of these parameters did (except for the -preventhibernation parameter, it was just one of the solutions of my the most recent question at the time). Yes, thanks for the quote - now I remember that I really configured and set this parameter at that time. Do you know what effect it has on the game? And lastly, I couldn't find any reference to -high or what it might do, far as I can see that isn't a valid launch option. So it looks like it's the sm4 setting which is preventing DirectX from using the latest version, removing that should fix it.Īlso from the wiki, I notice -norhithread has been depreciated and removed from the code, so it no longer does anything. This will reduce the graphics engine to a lesser version, reducing some graphics, but raising the frame-rate on older and weaker hardware." "-d3d10 -dx10 -sm4 : Any of these options forces the use DirectX 10 using shader model 4. Originally posted by □ Hermit:According to the official wiki: ![]()
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